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Continues the crossfade between two scenes if it was paused beforehand. In contrast to 'Go', if the 'Play' button is pressed several times, the current cross-fade is carried out in full and the following scene is not called up prematurely. Inactive scene lists are started the first time the button is pressed.
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Pauses the crossfade between two scenes if they are in progress at the time of pressing.
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Like a [Pause]. In addition, you can go back within the scene list with the second click and mark an already executed scene again for execution the next time you click [Go].
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Permanently sets the intensity of the scene lists to the maximum value until a new value is set manually, for example using the fader.
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Permanently sets the intensity of the scene lists to the minimum value until a new value is set manually, for example using the fader.
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Suppresses the output of the scene lists as if it were not active. The intensity is temporarily set to the minimum value.
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Defines the intensity of all cuelist in this group and influences the device function dimmer.
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Factors the values for the fade-in and delay times of all cues in the assigned cuelist group.
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Determines the playback speed of all effects contained in the cues in the cuelist group.
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Defines how far the device functions stored in a cue such as color, position, gobo rotation etc. are 'mixed in' with the output of all cuelist in this group.
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Defines a limit for all other device functions beside dimmer of all cuelist in this group.
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Direct selection in each case specified color. The faders are set to the associated value.
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Controls the hue value of the color in the HSV color model.
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Specifies the saturation of the color in the HSV color model.
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Determines the amount of white in the color in the HSV color model.
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Specifies the cyan component of the color value in the CMY color model.
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Specifies the magenta component of the color value in the CMY color model.
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Specifies the yellow component of the color value in the CMY color model.
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Controls the red component of the color value in the RGB color model.
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Controls the green component of the color value in the RGB color model.
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